﻿using LuDragon.Common.Enums;
using LuDragon.Data.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LuDragon.IService.System
{
    /// <summary>
    /// 日志服务接口
    /// </summary>
    public interface ILogService : IBaseService<Sys_Logs>
    {
        /// <summary>
        /// 写日志
        /// </summary>
        /// <param name="actionName">操作名称 </param>
        /// <param name="actionType">操作类型</param>
        /// <param name="user">操作用户</param>
        /// <param name="remark">备注</param>
        void WriteLog(string actionName, LogMode actionType, Sys_User user, string remark);

    }
}
